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Travis Desell
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Message 5045 - Posted: 27 Mar 2015, 20:06:47 UTC

It's been a long time coming, but I think I might have fixed some of the issues with the subset sum application. I've made a test batch of 100 workunits, and have added 32 and 64 bit linux and OSX applications. I'll be testing windows in a bit. Please let me know how these are crunching. If all works well we should go back to having a steady flow of subset sum workunits coming out!

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Message 5046 - Posted: 28 Mar 2015, 2:16:04 UTC - in response to Message 5045.

Everything looks like it has been coming in without any errors, so I started up a few more to run overnight.

Hopefully some windows apps tomorrow (if not early next week).

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Message 5047 - Posted: 28 Mar 2015, 3:03:43 UTC - in response to Message 5046.

Travis, are there also plans to release Android work units again too? Not trying to be pushy. Just wondering if it is on the list.
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Travis Desell
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Message 5048 - Posted: 28 Mar 2015, 3:17:44 UTC - in response to Message 5047.

Travis, are there also plans to release Android work units again too? Not trying to be pushy. Just wondering if it is on the list.


I don't think we ever had any Android applications for any of the projects here...

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Message 5050 - Posted: 28 Mar 2015, 3:22:46 UTC - in response to Message 5048.
Last modified: 28 Mar 2015, 3:23:19 UTC

Travis, are there also plans to release Android work units again too? Not trying to be pushy. Just wondering if it is on the list.


I don't think we ever had any Android applications for any of the projects here...

Good point. Those may have been custom by Mateusz Szpakowski when he released nativeBOINC and did the custom binaries using the app_info.xml

http://www.nativeboinc.org/site/detail_project/subsetsum
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Message 5051 - Posted: 28 Mar 2015, 3:31:07 UTC

So, I guess I should ask my question a bit different. Any plans to compile your own Android capable app for Subsetsum so the official client can be used? :)
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Travis Desell
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Message 5052 - Posted: 28 Mar 2015, 4:03:28 UTC - in response to Message 5051.

So, I guess I should ask my question a bit different. Any plans to compile your own Android capable app for Subsetsum so the official client can be used? :)


I think the next thing on the agenda for SSS is an openCL version, as I think we'll be able to use GPUs very nicely with this project. As for an android version, it would take either an interested student of mine to work on it (as I've not done any android development) or someone in the community who would want to work with me to port the code over. The application isn't particularly difficult...

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Message 5057 - Posted: 29 Mar 2015, 20:26:20 UTC - in response to Message 5052.

So, I guess I should ask my question a bit different. Any plans to compile your own Android capable app for Subsetsum so the official client can be used? :)


I think the next thing on the agenda for SSS is an openCL version, as I think we'll be able to use GPUs very nicely with this project. As for an android version, it would take either an interested student of mine to work on it (as I've not done any android development) or someone in the community who would want to work with me to port the code over. The application isn't particularly difficult...


Reading these lines an idea came up. For the newer mali gpu's are open-cl libraries available for Android. This gives this project the possibility to become the very first project with an open-cl android app !

Travis Desell
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Message 5058 - Posted: 30 Mar 2015, 1:44:16 UTC - in response to Message 5057.
Last modified: 30 Mar 2015, 1:44:30 UTC

So, I guess I should ask my question a bit different. Any plans to compile your own Android capable app for Subsetsum so the official client can be used? :)


I think the next thing on the agenda for SSS is an openCL version, as I think we'll be able to use GPUs very nicely with this project. As for an android version, it would take either an interested student of mine to work on it (as I've not done any android development) or someone in the community who would want to work with me to port the code over. The application isn't particularly difficult...


Reading these lines an idea came up. For the newer mali gpu's are open-cl libraries available for Android. This gives this project the possibility to become the very first project with an open-cl android app !


That's interesting! I'll have to look into it. Might be awhile though because I have a new wildlife@home application to release first... too many projects not enough time!

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Message 5063 - Posted: 30 Mar 2015, 16:32:51 UTC - in response to Message 5058.


That's interesting! I'll have to look into it. Might be awhile though because I have a new wildlife@home application to release first... too many projects not enough time!


This http://arrayfire.com/getting-started-with-opencl-on-android/ might be a good starting point.


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Message boards : News : [subset_sum] testing workunits