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Hi there, I am a chemist and I live in Stuttgart. Professionally I am working as a technical supervisor. Since 2005, I expect at various BOINC...

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[wildlife] status update

So I've found a bit of a bug in the application where it's not training the neural networks quite right. I'm letting the current batch of WUs clear out of the system. I'm hoping to have a fix soon and once I do I'll release a new set of apps and more workunits.

Travis Desell on Wednesday, January 18th
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[wildlife] image credit now being exported to badges.xml

Image credit is now being exported to http://csgrid.org/csg/download/badges.xml as <image_credit>. This should allow signature generators, etc to use the correct image_credit images.

Interface enhancements to the image interface are still being tweaked, but I'm hopeful all will be implemented by the weekend and ready for testing.

Marshall

Marshall Mattingly on Monday, January 9th
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[wildlife] credit and fpops update

Looks like my estimates for fpops (and credit) were quite a bit low. I've increased them by a factor of 6, which I think should be more in line with what we should be awarding, with a little added bonus for putting up with the new app while it's in alpha testing.

Let me know how this works out. All new workunits should be awarded the new amount of credit and have the new FPOPS estimate.

Travis Desell on Wednesday, January 11th
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[wildlife] testing exact assimilator

So far results coming in for the v0.11 app look really good. Not seeing any conflicts as of yet, which is good news!

I've also fired up the assimilator and am watching it manually. It should be automatically generating new workunits as work starts flowing in. Let me know if you have any problesm!

Travis Desell on Saturday, January 7th
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[wildlife] v0.11 apps

I've updated the applications to version 0.11. I believe I've fixed all inconsistencies so checkpointing and validation should really be working correctly now. It took me a bit of time as I had to write a few things by hand involving random number generation that weren't working across operating systems and then double (or triple check) that everything was running the same everyone.

On my Windows, Linux and OS X systems I'm getting the same results, so I hope this should fix those issues so I can get back to updating the assimilator and getting a steady flow of work going!

Let me know if you're having any issues.

Travis Desell on Sunday, January 15th
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[wildlife] update on validation issues

Progress update for today. I've found the issue with validation. I *am* generating the same stream of random numbers from the random number generator I'm using from C++'s standard library on linux and the other platforms.

The bug ended up being that the standard library shuffle operation I'm using to randomly shuffle the training images is implemented differently on linux vs OSX vs windows, which is resulting in the different output.

Looks like I need to implement my own random shuffle algorithm so I know it's doing the same thing across all the OSes. Strange thing was that originally I was getting the same answers on all of them (maybe an update to the Linux OS changed the shuffle implementation).

Should have updated apps out tomorrow which should put this issue to rest!

The assimilator is also almost complete, which will let me generate a steady stream of workunits.

Travis Desell on Sunday, January 8th
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[wildlife] app version 0.09, short workunits to test validation

I've updated the applications to version 0.09 and generated a new batch of workunits to test validation.

I believe these should both fix the low credit issue, checkpointing for the linux apps, and missing libraries on some linux hosts. I hope time estimates should be better for these as well.

I'll be checking these through the validator to see if we're having any validation issues with the new app version. Let me know if you have any issues with them.

Travis Desell on Saturday, December 31st
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[wildlife] new apps, new workunits

I've updated the apps for all operating systems to version 0.08. Let me know if you're having any issues with these.

If these work I have most of things in place to get the assimilator working and start a constant stream of workunits. Hopefully validation works well on these. Also, I believe the checkpointing issue for the linux app should be working now. If not please let me know.

Travis Desell on Saturday, December 31st
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[wildlife] large batch of test workunits

I just generated a large batch of workunits as a sanity check/stress test. Again, let me know if you're having any issues with any of the apps.

Travis Desell on Saturday, December 24th
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[wildlife] windows app!

Looks like I have the app compiling for windows (oh how I hate visual studio)! I'm generating another batch of workunits, let me know if you have any issues!

Travis Desell on Thursday, December 22nd
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Active Projects

Feel free to scroll through our image gallery above to get a better idea of what is going on with the project and see the field biologists in action, talk to us on the message boards, or watch videos about the project on our Google+ YouTube Channel. The following projects are actively being worked on by these Wildlife@Home team members:

Contact Information

Please email any questions or suggestions to Travis Desell, or feel free to post a message in our forums.

The Wildlife@Home team includes:

  • Travis Desell, Assistant Professor of Computer Science, University of North Dakota
  • Susan Ellis-Felege, Assistant Professor of Biology, University of North Dakota
  • Chris Felege, Educational Outreach Coordinator, Instructor of Biology, University of North Dakota
  • Alicia Andes, Graduate Research Assistant in Biology, University of North Dakota
  • Connor Bowley, Graduate Research Assistant in Computer Science, University of North Dakota
  • Nickolas Conrad, Undergraduate Research Assistant in Biology, University of North Dakota
  • Kyle Goehner, Graduate Research Assistant in Computer Science, University of North Dakota
  • Marshall Mattingly III, Graduate Research Assistant in Computer Science, University of North Dakota
  • John Palarski, Undergraduate Research Assistant in Biology, University of North Dakota
  • Lindsey Wingate, Undergraduate Research Assistant in Computer Science, University of North Dakota
With agency support from:
  • Kaylan Carrlson, Manager of Conservation Planning, Ducks Unlimited.
  • Tanner Gue, Conservation Specialist, Ducks Unlimited.
  • Aaron Robinson, North Dakota Game and Fish.
  • Terry Shaffer, U.S.G.S. Northern Prairie Wildlife Research Center.
  • Mark Sherfy, U.S.G.S. Northern Prairie Wildlife Research Center.
With previous support from:
  • Robert Bergman, Graduate Research Assistant in Computer Science, University of North Dakota
  • Paul Burr, Graduate Research Assistant in Biology, University of North Dakota
  • Benjamin Carpenter, Undergraduate Research Assistant in Compute Science, University of North Dakota
  • Becca Eckroad, Undergraduate Research Assistant in Biology, University of North Dakota
  • Jaeden Lovin, Undergraduate Research Assistant in Compute Science, University of North Dakota
  • Adam Pachl, Undergraduate Research Assistant in Biology, University of North Dakota
  • Julia Johnson, Undergraduate Research Assistant in Biology, University of North Dakota
  • Nitin Karodiya, Graduate Research Assistant in Computer Science, University of North Dakota
  • Eric Kjeldergaard, Graduate Research Assistant in Computer Science, University of North Dakota
  • Leila Mohsenian, Undergraduate Research Assistant in Biology, University of North Dakota
  • Kelly Sagen, Undergraduate Research Assistant in Biology, University of North Dakota
  • Rebecca VanderClute, Undergraduate Research Assistant in Computer Science, University of North Dakota

Publications

All publications, talks and posters about DNA@Home can be viewed on the Citizen Science Grid's publications page.

Support

Funded through a grant from the National Science Foundation (NSF).

Wildlife@Home is currently being supported by NSF award no. 1319700 through the Division of Intelligent Information Systems's Information Integration and Informatics (III) program.

Wildlife@Home is collaborating with Ducks Unlimited on a project invovling blue winged teal.

Wildlife@Home has been generously supported by a collaborative research award and new faculty SEED grant from UND's Office of Research Development and Compliance. The project's video streaming server is hosted by UND's Computational Research Center and the volunteer computing server is hosted by UND's Scientific Computing Center.


North Dakota Game and Fish has provided financial support for field logistics to collect sharp-tailed grouse videos.

USGS has provided financial support for camera equipment, video storage, and field assistance to collect data for the piping plover and interior least tern.

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